Basic Info

  1. Equipment typically starts with its potential hidden, denoted by a red outline surrounding its sprite in the inventory.
  2. An equipment's potential can be appraised by pressing the magnifying glass icon at the bottom of the inventory, and then selecting the equipment.
    1. Appraising an equipment's potential will cost a small sum of mesos, unless the character is at least 30 levels above the item's level requirement.
    2. Having an Insight trait of level 60 or 90 can also reveal the potential of equipment whose level requirements are at most level 70 or 120 for free, respectively.
  3. Once appraised, the equipment's potential is displayed at the bottom of its tooltip.
  4. Potential consists of at most three random stat bonuses.
    1. An equipment with less than three rows of potential can have obtain a second (if applicable) and third line with a Silver Potential Stamp or a Gold Potential Stamp
    2. Certain stat bonuses are stronger than others, and are colloquially referred to as prime lines by the community. These are typically more potent stat increases or special effects, such as cooldown reduction or meso and drop rate increases.
      1. In most cases, the first Potential line will always be a prime line. The second and third lines may also be prime lines, but at a much lower chance.
  5. Equipment that do not have innate Potential can obtain it through the use of Potential Scrolls.
  6. The following equipment will never innately have or obtain potential:
    1. Medals
    2. Badges (excluding the Ghost Ship Exorcist badge and the Sengoku Hakase Badge)
    3. Pocket Items
    4. Androids (however Android Hearts can obtain potential)
    5. Totems
    6. Certain rings, most notably Oz Rings

Ranks

Potential is divided into four ranks or tiers of increasing power, denoted by the colored trim surrounding the item and the color of the Potential tag on the equipment's tooltip.

  1. Rare equipment have a blue outline
  2. Epic equipment have a purple outline
  3. Unique equipment have a yellow outline
  4. Legendary equipment have a green outline

Potential lines draw from a set pool of bonuses divided among these ranks.
"Prime" / "Non-Prime" Lines
The potentials you get are retrieved from a pool of possible results. The pool is divided into a "Primary" group and a "Secondary" group.
The Primary group is based on your item's potential rank, while the Secondary group is based on one lower from your item's potential rank.
Potentials taken from the Primary pool are called "prime" lines, while those from the Secondary pool are called "non-prime" lines.
INT +12% is considered a prime line, while INT +9% is considered non-prime.
It is possible to have three prime lines, although this is extremely difficult (or extremely expensive) to do.

Maximum Stat% Based on Equipment Level
Level Rank
Rare Epic Unique Legendary
0-30 1% 2% 3% 6%
31-70 2% 4% 6% 9%
71-150 3% 6% 9% 12%
151+ 4% 7% 10% 13%

Resetting Potential

An equipment's potential can be reset through the use of Cubes. Cubes will not only randomly reassign the equipment's potential stats, but will also have a fixed chance to increase the potential's rank if below Legendary. The highest Potential rank that can be obtained will vary depending on the type of cube used, and cubes that only apply up to a lower rank cannot be used on items with a higher Potential rank. Furthermore certain cubes may have a higher chance of increasing the rank of the Potential or obtaining more potent stat lines, and certain stat lines can only be obtained some specific cubes.


Bonus Potential

Bonus Potential is completely separate from and stacks with regular potential. That is, a piece of equipment can have one, both, or neither of either Potential or Bonus Potential.

Bonus Potential is a secondary system that functions identically to the potential system, and can only be obtained on Regular/Interactive Worlds. Bonus Potential lines are drawn from separate pools, but otherwise share the same concepts:

  1. Bonus Potential is divided into four ranks: Rare, Epic, Unique, and Legendary.
  2. Bonus Potential can be added to a piece of equipment using a Bonus Potential Scroll.
  3. Additional lines of bonus potential can be added using Bonus Potential Stamps.
  4. Bonus potential can be reset using specific cubes, such as Bonus Mystical Cubes or Bonus Bright Cubes<