There are 5 tiers of bonus potentials for accessories and armors.
For weapons, secondary weapons and emblems, the tiers for STR, DEX, INT, LUK, ATT and Magic ATT follows that of
regular potentials.
| Level | Rare | Epic | Unique | Legendary |
|---|---|---|---|---|
| 0 - 20 | 1% | 1% | 2% | 3% |
| 21 - 50 | 1% | 2% | 3% | 4% |
| 51 - 90 | 1% | 3% | 4% | 5% |
|
91 - 200
(91 - 150 GMS/TMS) |
2% | 4% | 5% | 7% |
|
201+
(151+ GMS/TMS) |
3% | 5% | 6% | 8% |
All stat % are 1 rank below the stated rank
| Level | Rare | Epic | Unique | Legendary |
|---|---|---|---|---|
| 0 - 20 | 1% | 1% | 2% | 3% |
| 21 - 50 | 1% | 2% | 3% | 5% |
| 51 - 90 | 1% | 3% | 5% | 7% |
|
91 - 200
(91 - 150 GMS/TMS) |
2% | 5% | 7% | 10% |
|
201+
(151+ GMS/TMS) |
3% | 6% | 8% | 11% |